Rexxar, the Beastmaster

Rexxar - Beastmaster | v6.32b



Índice

1. Conhecendo o Rexxar
- Biografia
- Estatísticas
2. Dirigindo o Rexxar
- Descrições das habilidades
- Descrições dos itens
- Estratégia | Levels 1-7
- Estratégia | Levels 8-11
- Estratégia | Levels 12-16
- Estratégia | Levels 17-25
3. Suporte ao Rexxar
- Heróis
4. Counters do Rexxar
- Heróis
5. Ajuda
- Dowload Replay
6. Créditos


1. Conhecendo o Rexxar

Biografia



A wandering vagrant of the Mok'nathal, the fabled half orc-half ogres of legend, Rexxar and his mighty blades have joined the cause of the Sentinel to better protect the natural world around him. A friend of beasts, Rexxar flails and tears at his enemies with unsettling savagery, even going as far as hurling his axes in the manner of boomerangs at his enemies to better his chance at victory. Truly a warrior of the living planet that thrives around him, the Beastmaster is an ally to be counted on when he is needed the most.

Obs.: Depois traduzo a história

Estatísticas



2. Dirigindo o Rexxar

Descrições das habilidades



Wild Axes | Rexxar hurls two axes outwards, which then intersect and return to him. Each axe can only damage a unit once. 1300 Range. Costs 120 Mana. 13 Second Cooldown.

Level 1 | Each Axe Deals 90 Damage.
Level 2 | Each Axe Deals 120 Damage.
Level 3 | Each Axe Deals 150 Damage.
Level 4 | Each Axe Deals 180 Damage.



Call of the Wild | Rexxar calls upon wild beasts to aid him. Previous summons are removed upon casting. Costs 50 Mana. 45 Second Cooldown.

Level 1 | Summons a Scout Hawk for 60 seconds.
Level 2 | Summons a Scout Hawk and a Quilbeast for 70 seconds.
Level 3 | Summons a Greater Hawk and a Quilbeast for 80 seconds.
Level 4 | Summons a Greater Hawk and a Greater Quilbeast for 90 seconds.

Scout Hawk (300 Hit Points, 0 Armor, 1600 Sight Range During the Day, 1200 Sight Range During the Night)

Quilbeast (400 Hit Points, 0 Armor, 23-29 Damage)
Passive: Quilbeast Poison (Each Attack Slows the Target’s Movement and Attack Speed by 20% for 3 Seconds)

Greater Hawk (875 Hit Points, 5 Armor, 1600 Sight Range During the Day, 1200 Sight Range During the Night)
Passive: Permanent Invisibility

Greater Quilbeast (700 Hit Points, 0 Armor, 43-49 Damage)
Passive: Quilbeast Poison (Each Attack Slows the Target’s Movement and Attack Speed by 35% for 3 Seconds)



Beast Rage | When Rexxar engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With each continuous blow on the same target, Rexxar gains understanding of the prey’s defenses, and guides each strike with greater ease than the last. Maximum of 100% increased attack speed. If Rexxar changes targets, his attack speed returns to normal.

Level 1 | Every 4 Continuous Attacks Gives Rexxar 10% Bonus Attack Speed.
Level 2 | Every 3 Continuous Attacks Gives Rexxar 10% Bonus Attack Speed.
Level 3 | Every 2 Continuous Attacks Gives Rexxar 10% Bonus Attack Speed.
Level 4 | Every Continuous Attack Gives Rexxar 10% Bonus Attack Speed.



Primal Roar | The Beastmaster looses a deafening roar which deals damage and stuns its target. Enemy units near the roar wave take minor damage and have their movement and attack rate reduced. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path. 600 Cast Range. 180 Second Cooldown.

Level 1 | 200 Primary Damage, 2 Second Stun. 100 Side Damage, 2 Second Slow. Costs 175 Mana.
Level 2 | 250 Primary Damage, 2.75 Second Stun. 200 Side Damage, 3 Second Slow. Costs 250 Mana.
Level 3 | 300 Primary Damage, 3.5 Second Stun. 300 Side Damage, 4 Second Slow. Costs 325 Mana.

Descrição dos Itens



Ring of Basilius | 500 Gold
+6 Damage
Passive: Brilliance Aura (+65% Mana Regeneration to Hero and Nearby Allies)
Passive: Devotion Aura (+3 Armor to Hero and Nearby Allies)



Power Treads | 1530 Gold
+60 Movement Speed
+30% Attack Speed



Helm of the Dominator | 1850 Gold
+10 Damage
+5 Armor
Passive: 15% Life Steal (Orb)
Active: Dominate (Take Control of Target Creep for 20 Minutes. Costs 200 Mana. 5 Minute Cooldown.)



Necronomicon 1 | 2750 Gold
+6 Strength
+14 Intelligence
Active: Demonic Summoning (Summons a Necronomicon Warrior and an Necronomicon Archer for 35 seconds. Costs 50 Mana. 90 Second Cooldown.)

Necronomicon Warrior 1 (400 Hit Points, 21 Damage, 6 Armor)
Passive: Mana Break (Burns Away 25 Mana per Attack)
Passive: Last Will (Deals 200 Damage to the Unit that Kills it)

Necronomicon Archer 1 (400 Hit Points, 31 Damage, 6 Armor)
Active: Mana Burn (Burns 200 Mana from Target Unit)
Passive: Endurance Aura (Increases Nearby Allies’ Movement Speed by 3% and Attack Rate by 3%)



Necronomicon 2 | 4050 Gold
+10 Strength
+21 Intelligence
Active: Demonic Summoning (Summons a Necronomicon Warrior and an Necronomicon Archer for 35 seconds. Costs 50 Mana. 90 Second Cooldown.)

Necronomicon Warrior 2 (600 Hit Points, 41 Damage, 8 Armor)
Passive: Mana Break (Burns Away 50 Mana per Attack)
Passive: Last Will (Deals 400 Damage to the Unit that Kills it)

Necronomicon Archer 2 (600 Hit Points, 61 Damage, 8 Armor)
Active: Mana Burn (Burns 250 Mana from Target Unit)
Passive: Endurance Aura (Increases Nearby Allies’ Movement Speed by 6% and Attack Rate by 6%)



Necronomicon 3 | 5350 Gold
+14 Strength
+24 Intelligence
Active: Demonic Summoning (Summons a Necronomicon Warrior and an Necronomicon Archer for 35 seconds. Costs 50 Mana. 90 Second Cooldown.)

Necronomicon Warrior 3 (800 Hit Points, 61 Damage, 10 Armor)
Passive: Mana Break (Burns Away 75 Mana per Attack)
Passive: Last Will (Deals 600 Damage to the Unit that Kills it)
Passive: Magic Sentry (Increased Vision Range. Also Reveals Nearby Invisible Units)

Necronomicon Archer 3 (800 hit points, 91 damage, 10 armor)
Active: Mana Burn (Burns 300 Mana from Target Unit)
Passive: Endurance Aura (Increases Nearby Allies’ Movement Speed by 9% and Attack Rate by 9%)



Cranium Basher | 3200 Gold
+30 Damage
+3 Strength
Passive: 15% Chance to Bash, Dealing 25 Damage and Stunning for 1.1 Seconds



Hyperstone | 2450 Gold
+55% Attack Speed



Satanic | 6150 Gold
+25 Strength
+5 Armor
Passive: 23% Life Steal (Orb)
Active: Death Pact (Converts 85% of Target Allied Creep’s Life into Hit Points and 15% of Target Allied Creep’s Life into Mana. Costs 100 Mana. 60 Second Cooldown.)



Radiance | 5325 Gold
+70 Damage
+8% Chance to Evade
Passive: Immolation (40 Damage Per Second. 550 Radius.)

Estratégia | 1-7



Habilidades

Level 1 | Wild Axes
Level 2 | Attribute Bonus
Level 3 | Wild Axes
Level 4 | Call of the Wild
Level 5 | Wild Axes
Level 6 | Primal Roar
Level 7 | Wild Axes

Itens

Sobi Mask (325)
Ring of Protection (175)
Ring of Basilius (0)

Gauntlets of Strength (150)

Belt of Giant Strength (450)

Boots of Speed (500)

Staff of Wizardy (1000)

Estratégia | 8-11



Habilidades

Level 8 | Call of the Wild
Level 9 | Call of the Wild
Level 10 | Call of the Wild
Level 11 | Primal Roar

Itens

Necronomicon 1 (1300)

Gloves of Haste (610)
Power Treads (420)

Estratégia | 12-16



Habilidades

Level 12 | Beast Rage
Level 13 | Beast Rage
Level 14 | Beast Rage
Level 15 | Beast Rage
Level 16 | Primal Roar

Itens

Mask of Death (900)
Helm of Iron Will (950)
Helm of the Dominator (0)

Necronomicon 2 (1300)
Necronomicon 3 (1300)

Estratégia | 17-25



Habilidades

Level 17 | Attribute Bonus
Level 18 | Attribute Bonus
Level 19 | Attribute Bonus
Level 20 | Attribute Bonus
Level 21 | Attribute Bonus
Level 22 | Attribute Bonus
Level 23 | Attribute Bonus
Level 24 | Attribute Bonus
Level 25 | Attribute Bonus

Itens

Mithril Hammer (1610)
Cranium Basher (1460)

Hyperstone (2450)

Messerschmidt’s Reaver (3200)
Satanic (1100)

Sacred Relic (3800)
Radiance (1525)


No Final seu inventorio estara assim:



3. Suporte ao Rexxar

Hérois

Ambas as habilidades de Rexxar e esta Item Build permite que ele trabalhe com a maioria de heróis. O Wild Axes, o Primal Roar, e o dano da Radiance em AoE, faz bons aliados herois que fazem um grande dano em uma grande area (tais como Earthshaker e Death Prophet). Call of the Wild,Ring of Basillus, o Helm of Dominator e os summons do Necrominco, fazem que o Rexxar tenha bons aliados herois que tenham summon units, heal ou Mekansm (tais como o Holy Knight e o Keeper of the Light). Call of the Wild causa slow, faznedo assim bons aliados herois que tenham slow (tais como Venomancer e Omniknight). A Beast Rage, o Cranium Basher, e a Hyperstone podem manter a maioria dos heróis stunados o suficiente para matar, fazendo assim bons aliados herois que contenham bash(tais como Lycanthrope e Slardar). Os quatro heróis "top" para a equipe Rexxar seriam provavelmente Earthshaker, Sand King, Stone Giant, e Magnataur.

4. Counters do Rexxar

Hérois

Rexxar não pode moldar qualquer coisa sem mana, assim que usar heróis tais como o Nerubian Assasin (Mana Burn), o Silencer (Curse of the Silent), o Keeper of the Light(Mana Leak), Demon Witch (Mana Drain), e o Anti-Mage (Mana Break) drenar seu mana. A Beast Rage é oposta fàcilmente por Troll (Blind), por Pandaren Battlemaster (Druken Haze), pelo Stone Giant(Craggy Exterior), peça Enchantress (Untouchable), e pelo Nerubian Assasin (Spiked Carapace). Creeps Dominados, Necronomicon summons, e a Call of the Wild é oposta fàcilmente por heróis tais como o Sand King(Epicenter,Caustic Finale , Burrowstrike, Sand Storm),Tormented Soul(Split Earth, Diabolic Edict , Lightning Storm, Pulse Nova), e a Death Prophet (Carrion Swarm, Exorcism). Os Wild axe podem ser opostos a alguma extensão por Avatar of Vengeance (Vengeance), mas somente se Rexxar estiver bastante próximo aos creeps quando morrem.

5. Ajuda

Download Replay

Clique aqui

6. Créditos

Esse guia foi feito pelo noobasaurusREX, foi traduzido e editado por mim

3 comentários:

Anônimo disse...

Voce deveria postar mais sobre os outros tb como por Ex: Naga, Troll

Anônimo disse...

Tipow nao esta combando os orb's?

Anônimo disse...

Acho que esse site esta muito antigo¬¬

 
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